Round Start
Motion Board
Animation Storyboard
Each loop is isolated so the timing, hierarchy, and game feel are easy to judge while scrolling.Physics
Collisions
Sharper lines that show the bounce direction clearly.Collision StyleDirectional Streaks
HUD
Energy Surge
Smooth arena bloom, meter charge, streak escalation.Input
Selection Drift
Slow wider camera motion while selected balls stay readable.Scoring
Reveal Choreography
Correct target, missed correct, and wrong pick beats.Reward
Perfect 4/4
Medal, shockwaves, orbit ring, aurora, confetti.Danger
Damage / Life Loss
Life gems, red result tone, bomb pop, field warning.Combat
Impact Wave
Detonation ring, screen energy, arena shock impulse.Combat
Utility FX
Jam scanlines, guard shell, cleanse, recharge, second wind.Flow